HeadHunter and ESforce Holding research: the number of esports vacancies in Russia increases two times every year

The number of vacancies in the esports field in Russia during the period from January 2016 to December 2019 increased more than twice annually. Statistics were provided by ESforce Holding and the platform, which conducted a joint study of the labor market in the industry.

The study analyzed more than 8 thousand vacancies and 2.5 thousand resumes among 11 thousand candidates from Russia. According to its results, it became known that in 2019, the number of offers from employers in eSports amounted to 5,305 positions — this is 2.2 times more than a year earlier. According to statistics, 25% of applicants come to the industry from the fields of marketing, advertising and PR, and 26% - from the field of technology. Their salary expectations are 40-80 thousand rubles.

Yaroslav Meshalkin, Chief Strategic Communications Officer, ESforce Holding:

"Esports is one of the fastest growing and most interesting "young" industries, so we have a lot of people who want to work, and the requirements for applicants are quite high. Most of the applicants are representatives of the junction of generations Y and Z, energetic and purposeful young people who have already gained experience and know exactly what they want to achieve in life. Such specialists choose not just a job, but a combination of their own passion and career prospects, thus becoming the most valuable personnel reserve for the esports industry.

It is important to note that initially esports was created by enthusiasts, but as it develops and becomes a full ― fledged industry, the demand for professional managers from outside-with experience and tools from "adult", long-established industries-is growing."

Read the full version of the research here.